github Open-Wine-Components/umu-launcher 1.2.7
Release 1.2.7

latest releases: 1.4.0, 1.4.0.rc3, 1.4.0.rc2...
10 months ago

🎁 Release notes (1.2.7)

Changes

  • docs: remove mentions GE-Latest and UMU-Latest from docs
  • refactor: use original SteamGameId for window management
  • Revert "don't set SteamGameId if it's already set by steam"
  • fix: skip unlinking UMU-Latest in compatibilitytools.d (#504)
  • refactor: prefer cache over lru_cache
  • chore: update format
  • refactor: use value from VERSION.txt for runtime updates (#503)
  • refactor: use tmpfs when sufficiently large (#502)
  • fix: create temporary directory on subsequent network errors (#501)
  • only run in steammode when running in a flatpak container (#496)
  • chore: extend lint rules (#494)
  • derive steam_appid from SteamGameId (#491)
  • refactor: improve subprocess PID detection for window management (#493)
  • ci: add noqa for SteamGameId
  • Merge pull request #447 from nodscher/main
  • build(deps): bump pyo3 from 0.25.0 to 0.25.1 (#488)
  • refactor: remove fallback to XRes when acquiring window PIDs (#484)
  • chore: remove unused window management functionality (#483)
  • build(deps): bump DeterminateSystems/flake-checker-action from 9 to 10 (#482)
  • fix: set STEAM_GAME property for initial X windows (#478)
  • fix: update log statements (#477)
  • fix: update window management for Flatpak apps in Steam mode (#474)
  • build(deps): bump pyo3 from 0.24.2 to 0.25.0 (#464)
  • test: find the expected source in delta update test (#461)
  • fix: downgrade pyzstd 0.17.0 -> 0.16.2 (#462)
  • fix: dynamically link to zstd when vendoring (#458)
  • chore: bump subprojects (#457)
  • build(deps): bump sha2 from 0.10.8 to 0.10.9 (#449)
  • don't set SteamGameId if it's already set by steam
  • build(deps): bump pyo3 from 0.24.1 to 0.24.2 (#442)
  • build(deps): bump pyo3 from 0.24.0 to 0.24.1 (#433)
  • bump release notes

Metadata

This version -------- 1.2.7
Previous version ---- 1.2.6
Total commits ------- 32

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