Obs-shaderfilter 1.0
Add to .shader
and .effect
files
- Default values (except for textures)
Simply create variables likeuniform int count = 10;
and your shader will have a default value. - Notes, with helpful explanations added to many shaders and effects
- Added a New Hexagon shader
- Upgrades for many shaders including pixelation to include default values which will make them work out of the box.
4/8: fix readme
4/11: Improved Shine and Rainbow shaders
- Rainbow: add alpha and ability to replace background image color with rainbow color, fix vertical / horizontal directional error
- Shine: Add Apply_To_Alpha_Layer so shine only affects visible areas below it
4/16: Add new effects and shaders
- New: background_removal.effect, emboss.shader, spotlight.shader
- Color conversion shaders: bt601tobt709.shader and bt709tobt601.shader
- Update Readme
4/17: Add Frosted Glass and Gamma Correction Shaders
4/23: Add Glass shader, update Frosted Glass shader to allow vertical or horizontal splitting of screen, rename 2 shaders to .effect to represent transforms and not just pixel shaders.
5/2: Update Rainbow Shader to make more efficient.
- Add Preliminary Burn Shader (with burngradient.png)
5/6: Add doodle.effect and update pixelation.effect to have doodle option
- Add simplex_noise.shader with alpha layer options and dynamic resolution.
6/21/19 11:52 PM: Add Opacity Blend Shader
- Update Shine shader to include delays and allow shines to be limited to a single direction effect.
https://www.desmos.com/calculator/wkgbndweyt to see how the delay / speed interact - Fixed Drunk and Emboss Shaders to apply effect to only Alpha Layer
6/23: Add Apply to Alpha Layer to shaders
- Add/update "apply to only alpha layer" or entire scene:
blend_opacity, cartoon, drunk, emboss, glow, scan_line, simple_gradient
10/25: Add Rotatoe Effect and Divide Rotate shader
- Add two new example shaders and one "divide_rotate_ convert.shader" which shows a conversion step
10/26: Updated Simple Gradient Shader
Apply to Layer now works more intuitively
Added Lens flair to the Simple Gradient Shader, and animation of it.
Thanks to https://www.twitch.tv/adimysk
4/19/2020: Updated Selective Color shader
Added Color Grade Filter shader (LUT) like the previous version from OBS Studio
4/20/20: Updated Selective Color shader
Fixed bug in transparency setting
Add Darken.shader - kinda minor