github Oncorporation/obs-shaderfilter v1.0
obs-shaderfilter v1.0

latest releases: v1.21, v1.2, v1.11...
pre-release5 years ago

Obs-shaderfilter 1.0

Add to .shader and .effect files

  • Default values (except for textures)
    Simply create variables like uniform int count = 10; and your shader will have a default value.
  • Notes, with helpful explanations added to many shaders and effects
  • Added a New Hexagon shader
  • Upgrades for many shaders including pixelation to include default values which will make them work out of the box.

4/8: fix readme
4/11: Improved Shine and Rainbow shaders

  • Rainbow: add alpha and ability to replace background image color with rainbow color, fix vertical / horizontal directional error
  • Shine: Add Apply_To_Alpha_Layer so shine only affects visible areas below it

4/16: Add new effects and shaders

  • New: background_removal.effect, emboss.shader, spotlight.shader
  • Color conversion shaders: bt601tobt709.shader and bt709tobt601.shader
  • Update Readme

4/17: Add Frosted Glass and Gamma Correction Shaders

4/23: Add Glass shader, update Frosted Glass shader to allow vertical or horizontal splitting of screen, rename 2 shaders to .effect to represent transforms and not just pixel shaders.

5/2: Update Rainbow Shader to make more efficient.

  • Add Preliminary Burn Shader (with burngradient.png)

5/6: Add doodle.effect and update pixelation.effect to have doodle option

  • Add simplex_noise.shader with alpha layer options and dynamic resolution.

6/21/19 11:52 PM: Add Opacity Blend Shader

  • Update Shine shader to include delays and allow shines to be limited to a single direction effect.
    https://www.desmos.com/calculator/wkgbndweyt to see how the delay / speed interact
  • Fixed Drunk and Emboss Shaders to apply effect to only Alpha Layer

6/23: Add Apply to Alpha Layer to shaders

  • Add/update "apply to only alpha layer" or entire scene:
    blend_opacity, cartoon, drunk, emboss, glow, scan_line, simple_gradient

10/25: Add Rotatoe Effect and Divide Rotate shader

  • Add two new example shaders and one "divide_rotate_ convert.shader" which shows a conversion step

10/26: Updated Simple Gradient Shader
Apply to Layer now works more intuitively
Added Lens flair to the Simple Gradient Shader, and animation of it.
Thanks to https://www.twitch.tv/adimysk

4/19/2020: Updated Selective Color shader
Added Color Grade Filter shader (LUT) like the previous version from OBS Studio

4/20/20: Updated Selective Color shader
Fixed bug in transparency setting
Add Darken.shader - kinda minor

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