New release adds uv_size to available data for shaders and effects.
- Updates to the shine.shader
- More transitions for the Luma Wipes
- Integration of the new Luma Wipes into the obs-transitions system
- fix the transitions folder placement.
Updates
3/18 to add glitch_analog.shader and update readme
3/20: Minor Update to GUI shader/effect property names no longer include underscores to improve readability.
3/24: add Zoom Blur shader (E'lo request), added animation and glitch
3/24: add vignette shader, update several filters to optimize performance, update readme
3/26: add cell shaded shader
3/30: add gradient, simple gradient, rainbow, selective color and pixelation shaders
4/1: add limiters to cell shaded shader to prevent gpu overload and crashes, fix offset issue in pixelation.shader