github Omni-guides/Jackify v0.8.0
Jackify v0.8.0

6 hours ago

Release Date: 2026-08-29

UI Rework (first pass)

A pretty comprehensive rework of the Jackify UI, with more changes to come. Interested in
feedback on the new look! Things were getting rather menu/button heavy with the number of
functions now available.

The GUI now opens on a Modlist Dashboard rather than a main menu, with a tab bar (Modlists,
Additional Tasks, Tools Hub) replacing menu-diving for the app's main sections of the app.

The Dashboard shows every modlist installed on the system - status, version (where possible),
and Launch/Configure/Update actions on each - picked up automatically from your Steam shortcuts.
It can manage a modlist for its whole life: install a new one, add one you already have,
reconfigure it, or uninstall it. Removing a modlist clears up everything Jackify set up for it -
the Steam shortcut, the Proton prefix, and the install directory - rather than leaving pieces
behind for you to find (or not). Does not touch Modlist Downloads.

Clicking a modlist opens its Details, which lists the information Jackify has on it: install
directory, Proton prefix path, Proton version, installed version, when it was installed and last
configured, its Steam AppID, and whether Jackify installed it or found it in your Steam library.
Paths that no longer exist are marked, so a modlist on a disconnected drive (or SD Card) is
obvious at a glance. Long paths are shortened to fit - hover to see the whole thing, or click any
value to copy it.

An "Add a Modlist" tile sits alongside your modlists, this is now the way to install a new modlist
or configure one already on your system. The same card-grid layout now carries through Tools Hub
and Additional Tasks too, so navigation reads as one consistent app rather than a set of separate
screens bolted together.

There will be further UI work to come in the next updates. Feedback welcome. This also means that
the wiki/user guide screenshots need updated, but that's probably the same for various aspects of
the documentation - work on that will start soon.

Modlist Playbook System

Modlist-specific post-install steps are now driven by playbooks rather than being built into
Jackify one modlist at a time. Viva New Vegas, Mojave Express Wabbajack, and Begin Again
all run through the new system, and support for further modlists no longer requires a Jackify
update. This will allow modlist-specific steps to be added or modified without needing to publish
a complete new version of Jackify.

Faster Modlist Loading (USVFS)

Jackify now applies my patched USVFS dll, matched to the version each modlist actually ships with,
during a modlist install or configure. Test results show this can cut MO2's initial load time by
roughly 12-45%, depending on system hardware and modlist size/content. The original dll is backed
up, and this replacement can be turned off in Settings. Currently limited to Skyrim Special
Edition, Skyrim VR, Fallout 4, and Fallout 4 VR modlists.

The Github repo for this patched USVFS is available here: https://github.com/Omni-guides/usvfs

Crash Log Browser

A new Additional Tasks entry lists the crash logs for an installed modlist, newest first, and
opens the one you pick. Covers Skyrim Special Edition and Fallout 4 so far.

Game Version Downgrader

A new Additional Tasks/Tool downgrades a Steam install of Skyrim Special Edition or Fallout 4
to an older version - useful when a Bethesda update breaks your modlist before its author has
had a chance to update it. Requires your Steam login - your password and Steam Guard code go
straight to Valve's own steamcmd tool and are never stored or logged by Jackify. An optional
backup of the existing directory can be taken, and used to restore from the same Downgrader
tool.

A dry-run option previews what would change without touching anything.

Fixes

  • Skyrim VR and Fallout 4 VR modlists now receive the same xEdit, Pandora, and Synthesis
    compatibility fixes as their non-VR counterparts.
  • Jackify now returns to the foreground after restarting Steam when configuring an existing
    modlist, and during the configuration phase of a new install (unless you have another window open).
  • Jackify no longer offers prerelease engine versions as automatic updates. They remain
    available to choose deliberately in Change Version.
  • Fixed choosing an older TTW Linux Installer version in the Tools Hub silently installing the
    latest one instead.
  • Interrupted NXM downloads no longer leave a partial archive that looks like a completed one.
  • Manually downloaded archives are now recognised even when the browser or Nexus saved them under
    a different file name, as long as the file itself is the right one.
  • Reduced Jackify's memory use during large installs, where the install console could grow
    without limit even while hidden.
  • The Dashboard now offers a "Remove from List" action alongside Uninstall - drops a modlist
    from Jackify's tracked list without touching its Steam shortcut, Proton prefix, or files.
  • Fixed Fallout New Vegas modlists configured via Configure Existing Modlist not being offered
    Tale of Two Wastelands installation.
  • Fallout New Vegas modlists now install d3dcompiler_43/d3dcompiler_47 by default, matching what
    other Wabbajack Linux tools already do for this game.

SHA256: 35959ea228c5025e3156817b1a5ed3471dc34f171be9f4e4e0a16315d442b79a
Verify: sha256sum -c SHA256SUMS

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