github OldUnreal/UnrealTournamentPatches v469e-rc9
Unreal Tournament v469e - Release Candidate 9

latest releases: v469e, v469e-rc10
4 months ago

Hi everyone. Sorry for the exceptionally long release cycle (even by our standards). This will hopefully be the last release candidate. Changes since RC8 include:

  • We fixed a bug that made ALAudio crash the game on startup on certain systems (#1766)

  • We fixed a bug that made OpenGLDrv crash the game on Linux systems that use the SDL2-on-SDL3 compatibility layer (#1838)

  • We fixed a bug that could make XOpenGLDrv crash the game due to an invalid memory allocation (#1792)

  • We fixed an input handling issue in IpServer.UdpServerQuery that could make clients render invalid properties in the server browser

  • We fixed a bug that made Unreal Editor apply mover scales incorrectly while rendering (#1785)

  • We fixed a bug that made demo manager stop playing/recording the current demo when you closed its main window

  • We fixed a bug that made D3D9Drv render lines incorrectly when shader-based gamma correction is enabled

  • Mover selections now persist through map saving and loading

  • Clicking on an editor viewport title bar will now activate that viewport (#1769)

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