github OldUnreal/UnrealTournamentPatches v469e-rc4
Unreal Tournament v469e - Release Candidate 4

latest releases: v469e, v469e-rc10, v469e-rc9...
10 months ago

This is a release candidate for Unreal Tournament v469e. This version is stable and compatible with the most recent versions of ACE.

Notable changes since Unreal Tournament v469d include:

  • We added dozens of major quality-of-life features to Unreal Editor
  • Our Windows patches now include two great DirectX 11-based renderers: Metallicafan212's ICBINDx11 and dpJudas' D3D11Drv. These renderers offer great performance, low input latency, and lots of features. However, they will only work on recent versions of Windows and require a somewhat recent GPU
  • Apple users rejoice! This patch includes a brand new renderer that will talk to your machine using Apple's Metal API. You can enable this new renderer by setting the GameRenderDevice option in the [Engine.Engine] section of your game ini to Frucore.FrucoreRenderDevice. Please note that we couldn't call this renderer MetalDrv because that name is still taken by the renderer that targets S3's Metal API
  • The Windows and Linux patches now ship with dpJudas' VulkanDrv
  • By popular request, we added widescreen FOV scaling to the game (thanks Masterkent!)
  • The in-game server browser now needs much less time to populate the server list

A full change log is available here. We look forward to your feedback.

Post release notes: exe version of patch broken and removed. Use zip version instead.

Don't miss a new UnrealTournamentPatches release

NewReleases is sending notifications on new releases.