github Odrannnn/MetroidPrimePort v0.45.0

3 hours ago

You need your own disc image: Metroid Prime Trilogy (R3ME01 USA, R3MP01 PAL), Metroid Prime USA (GM8E01, revisions 1.00, 1.01 and 1.02), PAL (GM8P01). No disc image or game assets are included.

What changed

Steam Deck and Steam Input (Linux)

  • Under Steam Input the gyro and back buttons of the controller behind Steam's virtual pad now work: Steam Controller, the Deck's built-in pad, DualSense (Edge), DualShock 4, Switch Pro Controller and Joy-Cons. The gyro feeds gyro aim; the back buttons bind on the Remap page.
  • Steam Deck button prompts.

Controllers

  • Twin-stick and touch aim no longer turn Samus back after an elevator ride.

Fixes (#283)

  • Doors open again with the FPS cap at 120; some stayed shut.
  • A save state made in Central Dynamo after the drone fight keeps the maze.

Downloads

Platform File Notes
Linux MetroidPrime-x86_64.AppImage chmod +x, then run
Linux MetroidPrimePort.flatpak flatpak install --user ./MetroidPrimePort.flatpak
Linux metroid-prime-port-0.45.0-linux-x86_64.tar.gz Bare binary
Linux MetroidPrime-aarch64.AppImage Experimental; arm64 Linux, chmod +x, then run
Linux metroid-prime-port-0.45.0-linux-aarch64.tar.gz Experimental; arm64 Linux
Linux metroid-prime-port-0.45.0-linux-*.debug Debug info for the tarball binaries (crash reports only)
Windows metroid-prime-port-0.45.0-windows-x86_64.zip Visual C++ redistributable required
Windows metroid-prime-port-0.45.0-windows-arm64.zip Experimental; Windows on Arm
macOS metroid-prime-port-0.45.0-macos-arm64.zip Apple Silicon, macOS 13+
Android metroid-prime-port-0.45.0-android-arm64.apk Arm64-v8a, Android 9+
iPhone / iPad MetroidPrimePort.ipa iOS / iPadOS 16+

Licence

MIT covers this project's own work, not Nintendo's game code under src/ and include/. See LICENSE and NOTICE. Metroid Prime is a Nintendo trademark; this project is unaffiliated with Nintendo and Retro Studios.

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