github Odrannnn/MetroidPrimePort v0.42.0

2 hours ago

You need your own disc image: Metroid Prime Trilogy (R3ME01 USA, R3MP01 PAL), Metroid Prime USA (GM8E01, revisions 1.00, 1.01 and 1.02), PAL (GM8P01). No disc image or game assets are included.

What changed

Metroid Prime Remastered graphics

  • The arm cannon, suit arm and grapple arm use Remastered's own Thermal and X-Ray Visor models.
  • The Chozo Ghosts, Oculus and other enemies use their Remastered X-Ray models.
  • The sky no longer looks pale in the X-Ray Visor.
  • More of the room models match their Remastered versions.

Cheats (#264)

  • Moon jump.
  • Boost Ball speed and duration sliders. You can boost in the air and steer while boosting. (Be careful with high values!!!)
  • "Move Samus here" moves Samus to the free camera.

Difficulty

  • Sliders for damage taken and damage dealt, from x0.1 to x10 (F1 > Game > Difficulty).

Other changes

  • Fewer shader pipelines to compile.
  • The texture replacement cache shrinks when memory runs low (#266).

Downloads

Platform File Notes
Linux MetroidPrime-x86_64.AppImage chmod +x, then run
Linux MetroidPrimePort.flatpak flatpak install --user ./MetroidPrimePort.flatpak
Linux metroid-prime-port-0.42.0-linux-x86_64.tar.gz Bare binary
Linux MetroidPrime-aarch64.AppImage Experimental; arm64 Linux, chmod +x, then run
Linux metroid-prime-port-0.42.0-linux-aarch64.tar.gz Experimental; arm64 Linux
Linux metroid-prime-port-0.42.0-linux-*.debug Debug info for the tarball binaries (crash reports only)
Windows metroid-prime-port-0.42.0-windows-x86_64.zip Visual C++ redistributable required
Windows metroid-prime-port-0.42.0-windows-arm64.zip Experimental; Windows on Arm
macOS metroid-prime-port-0.42.0-macos-arm64.zip Apple Silicon, macOS 13+
Android metroid-prime-port-0.42.0-android-arm64.apk Arm64-v8a, Android 9+
iPhone / iPad MetroidPrimePort.ipa iOS / iPadOS 16+

Licence

MIT covers this project's own work, not Nintendo's game code under src/ and include/. See LICENSE and NOTICE. Metroid Prime is a Nintendo trademark; this project is unaffiliated with Nintendo and Retro Studios.

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