github Odrannnn/MetroidPrimePort v0.39.0

4 hours ago

You need your own disc image: Metroid Prime Trilogy (R3ME01 USA, R3MP01 PAL), Metroid Prime USA (GM8E01, revisions 1.00, 1.01 and 1.02), PAL (GM8P01). No disc image or game assets are included.

What changed

Controls (#251, #252)

  • Flick stick prototype
  • R keeps the R-jump under mouse aim and twin stick.
  • Mouse aim leaves a pad on the GameCube preset its classic controls.

Third person

  • Shots leave the cannon's bore, from the arm as drawn.
  • Charge effects and the grapple beam form on the body, and the framing follows the screen's shape.

Metroid Prime Remastered graphics

  • Many more room effects play: Remastered's timers, triggers, relays, object followers and ambient spawners now drive them.
  • Particles gain fixed bounds, sort bias, sorting against water, birth orientation, array flipbooks, the dominant light, wider light specular and more header shaders; Pyro particles are lit.
  • Visor effects such as the water runoff draw after the post, like Remastered's.

Performance

  • The pipeline cache covers the running MSAA setting, fog types and alpha refs, so fewer shaders compile in play.

Fixes

  • The empty-lock reticle marker stays on the view ray.

Downloads

Platform File Notes
Linux MetroidPrime-x86_64.AppImage chmod +x, then run
Linux MetroidPrimePort.flatpak flatpak install --user ./MetroidPrimePort.flatpak
Linux metroid-prime-port-0.39.0-linux-x86_64.tar.gz Bare binary
Linux MetroidPrime-aarch64.AppImage Experimental; arm64 Linux, chmod +x, then run
Linux metroid-prime-port-0.39.0-linux-aarch64.tar.gz Experimental; arm64 Linux
Linux metroid-prime-port-0.39.0-linux-*.debug Debug info for the tarball binaries (crash reports only)
Windows metroid-prime-port-0.39.0-windows-x86_64.zip Visual C++ redistributable required
Windows metroid-prime-port-0.39.0-windows-arm64.zip Experimental; Windows on Arm
macOS metroid-prime-port-0.39.0-macos-arm64.zip Apple Silicon, macOS 13+
Android metroid-prime-port-0.39.0-android-arm64.apk Arm64-v8a, Android 9+
iPhone / iPad MetroidPrimePort.ipa iOS / iPadOS 16+

Licence

MIT covers this project's own work, not Nintendo's game code under src/ and include/. See LICENSE and NOTICE. Metroid Prime is a Nintendo trademark; this project is unaffiliated with Nintendo and Retro Studios.

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