The Metroid Prime 2: Echoes native port is now available!
A bugfix release.
You need your own disc image: Metroid Prime Trilogy (R3ME01 USA, R3MP01 PAL), Metroid Prime USA (GM8E01, revisions 1.00, 1.01 and 1.02), PAL (GM8P01). No disc image or game assets are included.
What changed
Input
- GameCube controllers through a Wii U / Mayflash adapter work on Windows (#222)
- Mouse aim no longer snaps back under Xwayland.
- The touch map button no longer flickers while looking around.
Metroid Prime Trilogy
- The map and pause screens show GameCube button art for the active input instead of scrambled Wii prompts (#220).
- The map text and legend layout match the disc (#220).
- A Remastered import made from the GameCube disc no longer crashes Trilogy on the map or pause screen (#220).
- An optional GameCube crosshair style, and no doubled crosshair under free aim.
Other
- The Dread suit's shoulder pads sit in its idle pose (#221).
- Flatpak's OpenGL fallback works.
Issues addressed
- #220 Trilogy: Button prompts and Menu texts scrambled with Wii prompts textures
- #221 Adjust the Dread Suit
- #222 Add compatibility to use Gamecube controllers
Downloads
| Platform | File | Notes |
|---|---|---|
| Linux | MetroidPrime-x86_64.AppImage
| chmod +x, then run
|
| Linux | MetroidPrimePort.flatpak
| flatpak install --user ./MetroidPrimePort.flatpak
|
| Linux | metroid-prime-port-0.35.1-linux-x86_64.tar.gz
| Bare binary |
| Linux | MetroidPrime-aarch64.AppImage
| Experimental; arm64 Linux, chmod +x, then run
|
| Linux | metroid-prime-port-0.35.1-linux-aarch64.tar.gz
| Experimental; arm64 Linux |
| Linux | metroid-prime-port-0.35.1-linux-*.debug
| Debug info for the tarball binaries (crash reports only) |
| Windows | metroid-prime-port-0.35.1-windows-x86_64.zip
| Visual C++ redistributable required |
| Windows | metroid-prime-port-0.35.1-windows-arm64.zip
| Experimental; Windows on Arm |
| macOS | metroid-prime-port-0.35.1-macos-arm64.zip
| Apple Silicon, macOS 13+ |
| Android | metroid-prime-port-0.35.1-android-arm64.apk
| Arm64-v8a, Android 9+ |
| iPhone / iPad | MetroidPrimePort.ipa
| iOS / iPadOS 16+ |
Licence
MIT covers this project's own work, not Nintendo's game code under src/ and include/. See LICENSE and NOTICE. Metroid Prime is a Nintendo trademark; this project is unaffiliated with Nintendo and Retro Studios.