Stability and stuff
refactor: encapsulate GameDownloadManager progress state
fix: clean up old APKs from cache before downloading update
fix: filter drafts in release fallback, close response bodies
fix: catch exceptions in auto-install LaunchedEffect
fix: only clear install permission prompt when actually granted
fix: guard startDownload against duplicate calls
fix: move hardcoded strings to string resources
fix: eliminate updateInfo!! crash risk, move load() off main thread
Full Changelog: v0.0.8...v0.0.9