OpenXR-only; see the 2.0.0 notes for the Proton/launch requirements. Updating from 1.2.2: read the 2.0.0–2.0.8 notes for the full list of changes.
Fixes in 2.0.9
- Holstered, slung and stowed items can be grabbed anywhere on them — the slung rifle from butt to muzzle, the hip pistol by its barrel, a melee weapon by its blade, kits/grenades/pills anywhere — and still end up held by the grip. When items overlap, the one nearest your hand wins.
- A light haptic buzz when an empty hand touches something grabbable: holstered items, the held gun's foregrip/pump/bolt, spare magazines and the pouch. Once per touch, no chatter.
GrabHoverHapticEnabled,GrabHoverHapticAmplitude(0.2),GrabHoverHapticDurationMs(20); toggle in VR Options > Hands & Body. - The old "spare magazine within reach" tick is replaced by the touch buzz (the glow stays).
From 2.0.8
- Reliable gun bash on any fast swing.