github ObeseCatLord/EDuke-VR v0.1.14
EDuke VR v0.1.14

45 minutes ago

Duke Nukem 3D in VR, built on EDuke32. You need your own copy of Duke Nukem 3D (DUKE3D.GRP).

Downloads

  • Windows: EDuke-VR-v0.1.14-windows-x64.zip
  • Linux: EDuke-VR-v0.1.14-linux-x86_64.tar.gz
  • Linux ARM64 (Steam Frame): EDuke-VR-v0.1.14-linux-arm64.tar.gz

Extract it and run play.bat vr (Windows) or ./play.sh vr (Linux). For Duke's full body, see the README (Voxel Duke).

What's new

  • Co-op is steadier. Doors and lifts you open no longer snap shut for a moment; quick button presses (Use, jump, kick, weapon wheel) are no longer lost after a hitch; enemies and touch plates ignore players who left; leaving a dedicated server no longer breaks your next game; an empty dedicated server waits for players instead of playing the level alone; the server no longer wastes bandwidth on players who left.
  • VR: other VR players keep their chat marker and shadow, and their name tag stays above them while they watch a security camera. Less work per frame.
  • Audio: the radio beep no longer cuts out the music; voice ducking no longer clicks.
  • Scripts: play.sh exits cleanly, play.bat passes extra options and works in folders with ! in the name, and the Voxel Duke build starts as soon as Python's numpy, scipy and Pillow are installed.
  • Everyone, including the server, needs v0.1.14 (network change). If you have v0.1.12 or older, download this once and extract it over your install.

Don't miss a new EDuke-VR release

NewReleases is sending notifications on new releases.