- Main: MovableObject - getReceivesShadows does not need best technique
- CMake: fix compling for android on osx
- Overlays: Font - fix memory leak when using stbtt (#3100)
- DotScene
- D3D9: make sure AutoHardwareBufferManagement is enabled on first run
- GLSLang: add workaround for compilation with glslang v14+
- Samples
- Browser - fix configure menu being always disabled
- correctly disconnect input on paused events
- drop edgelists from sibenik.mesh to reduce size
- fix crash on restarting sample
- range loop refactoring (#3083)
- Docs
- fix SceneManger doc formatting
- fix various docstrings causing unintended code formatting
- improve point_size_attenuation docs
- Tutorial3 - clean up headers and add merge example with imagick