Main refactor code to C++11 style (#2524, #2532, #2533, #2534) slightly clean-up PixelFormat conversions Texture - fix off by one in num mipmaps in convertToImage (#2519) ParticleFX: ColourInterpolatorAffector - set particle colour on init Dependencies: fix relwithdebinfo bullet build on msvc pkgconfig: dont hardcode boost and freeimage lib names (#2525) RTSS: NormalMap - use non-normalised post-interpolation values for TBN Samples: Bullet - show cursor (#2523)