- Main
- Root - run destructor on MaterialManager before GpuProgramManager
- StaticGeometry - logError if Root SceneNode is transformed
- WorkQueue - fix logging
- WorkQueue - sync response processing time limit doc and code
- Terrain: generate normal and composite map material in one go
- RTSS: simplify ProgramManager
- Java & CSharp: link only used components libraries
- PCZSceneManager
- fix scaling of portal radius
- slightly clean-up readme
- GLSupport: Win32 - fix building with QUAD_BUFFER_STEREO
- Docs
- update list of components using pugixml
- Make libxrandr a requirement for Ubuntu
- Samples
- PCZTest - reduce PCZSceneNode usage
- ShaderSystem - fix crash on shutdown