What's Changed
- Main
- Material - add clone overload to correctly resolve char* parameter
- Material - assert correct Listener behaviour in getBestTechnique
- Material - slightly clean up clearBestTechniqueList
- Material/ Technique - use macro to forward function calls to Pass
- RenderQueue - simplify logic & early out in processVisibleObject
- ShadowRenderer - correctly handle unsorted transparent casters
- ShadowRenderer - do not require dummy empty lightList
- CMake: resources.cfg - remove no longer used resource location
- Bites: also scale button events on OSX
- RTSS: PSSM3 - use projective space splits to allow reversed-Z
- Vulkan: implement Reversed Depth mode
- Docs: Pass - clarify when light clip planes are available
- Samples
- Browser - skip samples.cfg on static builds
- fix Samples/ Tests exports
- Tests
- PlayPen - do not modify global material in LightClipTests
- TestContext - get rid of plugin architecture/ tests.cfg