[4.0.0] - 2025-03-09
This release aims to further improve Pueue and to rectify some old design decisions.
Large portions of both the library and the executables' code have been refactored and the protocol has been reworked, which completely breaks backwards compatibility.
Read the Change
section for more details.
Removing internal channel communication
TLDR: Commands that start/stop/pause tasks now only return when the task is actually started/stopped/paused.
kill
ing commands still takes a short while, as the process needs to be cleaned up properly.
Until recently, Pueue managed subprocess (task) states in a dedicated thread.
Client commands affecting subprocesses, such as pueue start --immediate
, were relayed to this special thread via an mpsc
channel for processing.
This setup caused short delays before the instructions were executed.
For instance, tasks would begin a few hundred milliseconds after the client received an Ok
from the daemon, despite using the --immediate
flag.
This behavior was unintuitive and often led to commands like pueue add --immediate install_something && pueue send 0 'y\n'
failing, as the task had not started by the time pueue send
was called.
The new state design resolves this issue by allowing Pueue to manipulate subprocess states directly within the client message handlers, eliminating any delays.
New editing
Task editing was a bit tedious until recently.
One could only edit a single task at a time and you had to specify which properties you wanted to add.
Each property was then opened in a new $EDITOR
session, which meant that users had to open and close editors up to four times to edit a single task.
After a lot of consideration, tasks editing has been redesigned, provoding two ways that allow simple and convenient editing of multiple tasks at once.
File based approach
For this, a temporary directory is created for every task to edit and a new file for every property, resulting in the following structure:
📁 0/
│ * command
│ * label
│ * path
└ * priority
📁 1/
│ * command
│ * label
│ * path
└ * priority
You can then just navigate the resulting file structure and edit the properties you want in the editor of your choice.
This solution is obviously flawed if your editor doesn't provide an in-editor file tree like helix
.
This mode is enabled by setting client.edit_mode
to files
.
Toml based approach
In this mode, all tasks to be edited are serialized into a single toml
file that's then opened in the editor of your choice.
[1]
id = 1
command = "ls"
path = "/tmp"
priority = 0
This mode is very convenient for editing simple tasks, but has the drawback that users need to know the TOML format and have to make sure to not mess up character escaping.
For example, multi-line commands or commands that contain special/reserved characters in TOML will need special care.
Based on some feedback, this mode is apparently the most asked for, so this is enabled by default.
It can also be explicitly set via client.edit_mode: "toml"
.
Runtime invariants
TLDR: A new task state representation has been introduced, which is significantly cleaner and fixes some bugs.
However, it breaks compatibility with old states, so ensure there are no important tasks in your queue before updating. You'll also need to recreate groups.
Previously, various task-state related invariants were manually enforced during runtime. For example, a Queued
task should not have a start
or enqueued_at
time set.
Turns out, doing this manually is highly error-prone, as it is difficult to account for every state transition and ensure everything is set or cleaned up correctly.
Fortunately, this issue can be addressed in a more elegant way by using Rust's struct enums. This method enforces invariants via the type system at compile time.
Although the affected code became slightly more verbose (about 25% larger), it eliminated an entire class of bugs.
During this refactoring, I discovered at least two instances where I had forgotten to clear a variable, leading to inconsistent state.
Since the new structure differs significantly from the old one, it completely breaks backward compatibility.
Upon updating Pueue and restarting the daemon, the previous state will be wiped, resulting in a clean slate.
Change
- Breaking: Refactor internal task state. Some task variables have been moved into the
TaskStatus
enum, which now enforces various invariants during compile time via the type system.
Due to this, several subtle time related inconsistencies (task start/stop/enqueue times) have been fixed. #556
Important: This completely breaks pre v4.0 states.
Important: The Pueue daemon needs to be restarted and the state will be wiped clean. - Breaking: Streamlined
pueue log
parameters to behave the same way asstart
,pause
orkill
. #509 - Breaking: Remove the
--children
commandline flags, that have been deprecated and no longer serve any function sincev3.0.0
. - Send log output to
stderr
instead ofstdout
#562. - Change default log level from error to warning #562.
- Bumped MSRV to 1.85 and Rust edition to 2024.
- Breaking: Redesigned task editing process #553.
Pueue now allows editing all properties a task in one editor session. There're two modes to do so:toml
andfiles
, which is configurable via theclient.edit_mode
settings field. - Revisited, fixed and cleaned up CLI help texts.
- Print most of Pueue's info/log messages to
stderr
. Only keep useful stuff like json and task log output onstdout
. - Breaking: Allow
--immediate
flag instead of--start--immediately
onpueue restart
for consistency withpueue add
. - Breaking: Ported from
anyhow
tocolor_eyre
for prettier log output. - Breaking: Switch
cbor
handling library, breaking backwards-compatible communication on a data format level. - Breaking: Switch protocol message representation, completely breaking backwards compatibility.
Add
- Add support for NetBSD.
- Add
--all
and--group
topueue log
. #509 - Add
--all
and--group
topueue enqueue
. #558 - Add
--all
and--group
topueue stash
. #558 - Add
pueue reset --groups [group_names]
to allow resetting individual groups. #482
This also refactors the way resets are done internally, resulting in a cleaner code architecture. - Ability to set the Unix socket permissions through the new
unix_socket_permissions
configuration option. #544 - Add
command
filter topueue status
. #524 #560 - Allow
pueue status
to order tasks byenqueue_at
. #554 - Added Windows service on Windows to allow a true daemon experience. #344 #567
- Add
queued_count
andstashed_count
to callback template variables. This allows users to fire callbacks when whole groups are finished. #578 - Add new subcommand to set or unset environment variables for tasks. #503
- Add
add --follow
flag that may be called in combination with--immediate
#592 - Add option to save the state in compressed form. This can be toggled with the
daemon.compress_state_file
config file.
Preliminary testing shows significant compression ratios (up to x15), which helps with large states in embedded and I/O bound environments.
On my local machine with a state of 400 tasks, state file size shrinks from ~2MB to ~120KB and save time increases from ~8ms to ~20ms.
Due to the very repetitive nature of the state's data (mostly environment variables), thegzip
compression algorithm with theflate2
implementation has been chosen.
It shows similar compression rations tozstd
on level7
, which is more than enough and the dependency is significantly lighter thanzstd
.
snappy
, which is already a dependency, has also been considered, but it has much worse compression ratios (~2MB -> ~300KB).
Fixed
- Fixed delay after sending process related commands from client. #548
- Callback templating arguments were html escaped by accident. #564
- Print incompatible version warning info as a log message instead of plain stdout input, which broke json outputs #562.
- Fixed
-d
daemon mode on Windows. #344 - Fixed a pueued crash when malformed secret exchange messages are sent by a connecting client #619.
Remove
status-format
subcommand. This was a temporary workaround until thestatus query
feature was finished, which is now the case.