github Novum/vkQuake 1.32.0
vkQuake 1.32.0 Binaries

one day ago

This is BIG update bringing not only important Vulkan bugfixes, but also very cool improvements.

As usual, there are also some other cherry-picks from Quakespasm and Ironwail.

Fixes:

  • #755: A VERY important, long-standing bug in the GPU Memory allocator fixed by @Novum, that could create all kinds of graphics corruption and even random crashes. This may solve some problems seen on MacOS and Radeons for quite some time.
  • #747: Fix occasional Vulkan crashes when taking screenshots.
  • #752 , #761: MD5 models now manage 32bit textures correctly for both skins and fullbrights.
  • Linux Appimage is kept using mad instead of mpg123 for mp3 support in order to ease compatibility.

Improvements:

  • #753: Add external WAD, WAD3, and Half-life format support. This great addition was brought by @Toodles2You, many thanks.
    This feature was also added to Quakespasm !
  • Removed most of the size limits for models, the one remaining is a 32K limit on model vertices. (from Ironwail)
  • Code cleanups.
  • Library updates.

Please note: Windows 32bit binaries are not tested / not supported and are provided "as-is".

Windows binaries require the Microsoft Visual C++ Redistributable:
https://aka.ms/vs/17/release/vc_redist.x86.exe (32 bit)
https://aka.ms/vs/17/release/vc_redist.x64.exe (64 bit)

Linux AppImage requires at least glibc 2.31. Check with ldd --version if in doubt (any recent Linux distribution should easily satisfy this). FUSE must be enabled and available (see https://docs.appimage.org/user-guide/troubleshooting/fuse.html)

Full Changelog: 1.31.3...1.32.0

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