github Novum/vkQuake 1.31.2
vkQuake 1.31.2 Binaries

13 hours ago

This update fix a potentially game-breaking bug, and add some more goodies from either Quakespasm or Ironwail as usual.

Improvements:

  • Added proper nomonsters 1 option : Don't spawn monsters when starting a map
  • Add ability to bind function keys (F1-F12) in Key Bindings menu
  • Key Bindings now able to remap the usual Quake shortcuts bounded to function keys before
  • Allow any supported music type to play
  • Library updates
  • Code cleanups

Fixes:

  • #734: Fix a potentially game-breaking bug, manifesting itself as frozen entities, or even game events not triggered at all.
  • Vulkan fixes by @Novum
  • Remove "CDAudio disabled at compile time" message.
  • Some smaller fixes here and there.

Please note: Windows 32bit binaries are not tested / not supported and are provided "as-is".

Windows binaries require the Microsoft Visual C++ Redistributable:
https://aka.ms/vs/17/release/vc_redist.x86.exe (32 bit)
https://aka.ms/vs/17/release/vc_redist.x64.exe (64 bit)

Linux AppImage requires at least glibc 2.31. Check with ldd --version if in doubt (any recent Linux distribution should easily satisfy this). FUSE must be enabled and available (see https://docs.appimage.org/user-guide/troubleshooting/fuse.html)

Full Changelog: 1.31.1.1...1.31.2

Don't miss a new vkQuake release

NewReleases is sending notifications on new releases.