Same as https://github.com/Novum/vkQuake/releases/edit/1.30.0 but with workaround for AMD driver bug causing corrupted sky and a minor Vulkan correctness fix.
- Support for remastered models (Needs data from remastered Quake)
- Support for dynamic lightmap shadows (requires a ray tracing capable GPU)
- Reworked all option menus
- Support for modern HUD style
- Transparency sorting (thanks @temx)
- Dynamic lights are now computed in world instead of texel space for more consistent light sizes
- New GPU memory allocator
- Improved level load times
Windows binaries require the Microsoft Visual C++ Redistributable:
https://aka.ms/vs/17/release/vc_redist.x86.exe (32 bit)
https://aka.ms/vs/17/release/vc_redist.x64.exe (64 bit)
Linux AppImage requires at least glibc 2.27. Check with ldd --version
if in doubt (any recent Linux distribution should easily satisfy this). FUSE must be enabled and available (see https://docs.appimage.org/user-guide/troubleshooting/fuse.html)