github Novum/vkQuake 1.30.1
vkQuake 1.30.1 Binaries

latest releases: 1.31.3, 1.31.2, 1.31.1.1...
20 months ago

Same as https://github.com/Novum/vkQuake/releases/edit/1.30.0 but with workaround for AMD driver bug causing corrupted sky and a minor Vulkan correctness fix.

  • Support for remastered models (Needs data from remastered Quake)
  • Support for dynamic lightmap shadows (requires a ray tracing capable GPU)
  • Reworked all option menus
  • Support for modern HUD style
  • Transparency sorting (thanks @temx)
  • Dynamic lights are now computed in world instead of texel space for more consistent light sizes
  • New GPU memory allocator
  • Improved level load times

Windows binaries require the Microsoft Visual C++ Redistributable:
https://aka.ms/vs/17/release/vc_redist.x86.exe (32 bit)
https://aka.ms/vs/17/release/vc_redist.x64.exe (64 bit)

Linux AppImage requires at least glibc 2.27. Check with ldd --version if in doubt (any recent Linux distribution should easily satisfy this). FUSE must be enabled and available (see https://docs.appimage.org/user-guide/troubleshooting/fuse.html)

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