- Improved compatibility with the 2021 Quake re-release
- Various bug fixes
- Small performance improvements
- Improved support for non power of two textures
- Updated SDL to 2.0.18
Known issues:
- Some entities don't animate smoothly with FTE protocol extensions.
cl_nopext 1
is a workaround right now. Same bug exists in QSS.
Windows binaries require the Microsoft Visual C++ Redistributable:
https://aka.ms/vs/17/release/vc_redist.x86.exe (32 bit)
https://aka.ms/vs/17/release/vc_redist.x64.exe (64 bit)
Linux AppImage requires at least glibc 2.14. Check with ldd --version
if in doubt (any recent Linux distribution should easily satisfy this). FUSE must be enabled and available (see https://docs.appimage.org/user-guide/troubleshooting/fuse.html)