- Workaround for crash when loading ad_tears map multiple times (Arcane Dimensions 1.8)
- There is no fixed upper limit of mesh and texture heaps anymore
- Use VK_EXT_full_screen_exclusive if available
- Performance optimizations
- Vulkan fixes related to push constants
Binaries require the Visual C++ Redistributable for Visual Studio 2019:
https://go.microsoft.com/fwlink/?LinkId=746571 (32 bit)
https://go.microsoft.com/fwlink/?LinkId=746572 (64 bit)