github NotRexed/Hookshot v2.0.5
v2.0.5: dark faces and shader preparation fixed, AMD terrain grid, builder buttons

one hour ago

Download HookshotBuilder.exe and run it, or press Update in the launcher (hookshot.exe in your game folder). Linux: the AppImage below.

The shaders are prepared again after this update (a few minutes on the first start).

Fixed

  • Dark or black faces and wrong lighting on characters (Saria, the mask shop owner, Link) and other graphics glitches. The shader preparation built the game's compute shaders with the wrong buffer layout, and play used them as they were (#772, BlueHeisenberg). It now prepares them as play lays them out, every compute program and its variants, and predicts graphics pipelines so fewer are built while you play.
  • AMD: the grid of dark lines on the terrain in Hyrule Field (#705, madebyjordan).
  • The builder showed no Build/Update button on small or scaled screens: the page scrolls now and the buttons stay in view.
  • Build cleanups (#735), README brought up to date (#730).

Known

  • Floating trees (Kakariko, Hyrule Castle) and holes in Gerudo Valley's terrain are still being worked on.
  • If textures look wrong or faces stay black after the shaders were prepared again, please send hookshot_log.txt and say your GPU.

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