v2.0.14: HDR menu colours, updates from folders with brackets, FPS counter size
A hotfix on top of v2.0.13 with three fixes. Everything else is the same as v2.0.13. If you're on v2.0.13 or earlier, the Builder's update picks this up.
The update stopped with "found 0 times" (#1744)
If the Builder's work folder had [ or ] in its path, the build stopped while translating the game. Every patch reported "found 0 times", then "the output size places were found [0, 0, ...] times". The build now handles brackets in the path. By @BrunoSilvestre00 (#1722).
HDR: the menu, FPS counter and start-up screen in the right colours (#1613)
With HDR on (Expanded or Native), the menu came out solid blue with garbled text, the FPS counter purple, and the start-up screen a blue box. They're now converted to the HDR picture's format at your paper-white brightness, the same way the game's picture is. Nothing changes with HDR off.
The FPS counter keeps its size
On v2.0.13, opening the menu at 1440p or 4K shrank the FPS counter along with the menu, and it stayed small. It now keeps the screen's own size. From @monsterlag's #1665.
Tested
On an RTX card with a 3440x1440 monitor:
- the build finds all its patches;
- the menu is right in fullscreen and in a 1280x720 window;
- 5,829 frames of play with no one-frame flashes and no crash lines.
A folder with brackets now lists its build files (checked: 0 found before the fix, all found after). The HDR conversion was checked numerically (white at a 200-nit paper white, black stays black), not on an HDR display.