github Nonary/vibeshine v1.18.3-beta.6

pre-release3 hours ago

Vibeshine 1.18.3-beta.6 - 2026-07-27

Notice: Vibeshine may trigger false-positive antivirus alerts. Details and workarounds are documented here: #59

Changes

  • Completed Web UI translations for all 19 supported non-English locales and improved layouts for longer localized text.
  • Made the recommended virtual-display scale adapt to client resolution while preserving Automatic and explicit scale selections.

Fixes

  • Kept adaptive refresh-rate switching and resumed WGC and RTX HDR streams responsive across concurrent sessions and display-helper changes, while keeping RTX HDR source displays in SDR.
  • Hardened Windows audio teardown and endpoint restoration so stuck recovery calls cannot hang the host, each endpoint role restores independently, and stale recovery work cannot overwrite a later stream or user choice.
  • Kept 10-bit SDR on the SDR capture path and limited it to compatible per-client opt-ins, and restored AMD AMF HDR10 startup by avoiding unsupported PreAnalysis combinations.
  • Prevented virtual-display recovery from starting overlapping driver restarts and stopped normal Settings and Dashboard loads from stalling on stale display paths.
  • Corrected per-app controls for numeric frame limits and string-backed booleans, and kept paired-client lists current after pairing.
  • Preserved UTF-8 names, JSON array structure, launch commands, and release-ordered executable versions during installer upgrades, with narrowly scoped recovery for known firewall-cleanup failures.
  • Fixed Playnite cleanup, quit, and synchronization edge cases so resumed games stay alive, explicit quits complete promptly, and manually linked metadata refreshes when autosync is disabled.

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