github Nonary/vibeshine 1.8.0
v1.8.0

5 months ago

Release Notes

NOTE: Vibeshine can trigger false positive anti-virus alerts, check #59 for more information.

  • Virtual Display Enhancements:

    • Fixed SudoVDA driver detection issues that prevented virtual display initialization.
    • Resolved black screen issues on headless setups; virtual displays are now reused to speed up connection times.
    • Added support for capturing on specific GPUs. You can now assign a virtual monitor to a chosen GPU, allowing laptops to capture and encode using their dedicated GPU instead of the integrated one.
    • Improved responsiveness when swapping or tearing down virtual displays.
  • Crash Reporting:

    • Added crash report detection. The WebUI dashboard now alerts you when a crash has occurred, with options to export logs and create an issue report.
  • Playnite Integration:

    • Added synchronization options for all games or specific libraries.
    • Playnite games now automatically remove themselves once uninstalled (configurable, enabled by default).
    • Improved clarity of Playnite settings and field descriptions.
  • Lossless Scaling Improvements:

    • Added automatic detection for Lossless Scaling.
    • Updated the interface to clearly show whether Lossless Scaling is installed or missing, making setup easier and more transparent.

Additional Fixes and Changes

  • Fixed an issue that prevented the system tray from launching on reboots.
  • Reduced startup delay for streams on headless or TV-connected systems.
  • Fixed rare crash when using Lossless Scaling.
  • Simplified VSYNC toggle wording for clarity.
  • Added extra safety nets to ensure the original RTSS global profile is restored when stream ends.
  • Fixed start menu shortcut to navigate to WebUI (matching what sunshine originally did) to reduce confusion about certificate errors.

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