github Nonary/vibeshine 1.6.1
v1.6.1

latest releases: 1.15.0-beta.1, 1.14.14-stable.2, 1.14.14-stable.1...
5 months ago

Changes

  • Settings applied by Vibeshine will no longer crash Sunshine or Apollo if you decide to downgrade it for whatever reason. (new)
  • Lossless Scaling will now work even if you do not utilize playnite, although it won't be as reliable because it has to guess which game got launched.
  • Display Automation is now enabled by default, the host will automatically change resolution and refresh rate to match the client.
  • Removed "Optimized Game Settings" requirement for display automation, all this did was cause confusion.

Bug Fixes

  • Fixed an installer bug for first time installations of Vibeshine if Sunshine was already installed. It will now properly remove the old Sunshine first. (new)
  • Fixed an issue that prevented NVIDIA Smooth Motion from activating.
  • Fixed an issue that caused Lossless Scaling to apply frame generation even when configured to be disabled.

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