Vibeshine 1.15.2 - 2026-04-16
Notice: Vibeshine may trigger false-positive antivirus alerts. Details and workarounds are documented here: #59
Changes
- No user-visible changes in this release.
Fixes
- Fixed NVENC capability detection being pinned to older API versions, which prevented HEVC split-frame and other newer-driver features from being selected.
- Fixed Playnite launches losing the confirmed game window when the executable path was empty, which caused Lossless Scaling to miss the target and autofocus to give up early.
- Fixed host processing latency incorrectly including time spent waiting for the next captured frame on Windows capture paths.
- Fixed the Windows system tray intermittently failing to appear by serializing tray lifecycle work onto the tray thread and clearing stale quit messages between retries.