Release Notes
Notice: Vibeshine can trigger false positive antivirus alerts. See the details and workarounds here: #59
v1.12.2
- Fixed an issue that prevented WGC software encoding from working in certain setups.
- Fixed an issue that prevented playnite from launching when it was closed.
- Fixed the frame generation health checks to check the targeted physical display when applicable.
- Fixed a bug where some devices where not showing up in the audio/video physical display section.
v1.12.1
- Fixed a bug that caused streams to fail when using prep commands.
- Minor UI polishing.
Changes
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Added the ability to ignore specific display devices in display snapshots
- This is useful if you use both hardware dummy plugs and virtual displays
- Previously, an extra virtual or physical dummy plug could be treated as your primary monitor, which sometimes caused display restore to stop early or restore to the wrong screen
- You can now exclude those extra devices from snapshots so restore logic only targets the displays you actually care about
-
Added per-application display forcing for physical displays
- You can now force physical displays in the application metadata, not just virtual ones
- These per-application settings take priority over the global display settings
-
Enabled 10-bit SDR by default
- 10-bit SDR is now on for all users out of the box
- If you prefer not to use 10-bit SDR, you can disable it in the Capture section of the settings