github Nonary/vibeshine 0.0.17
v0.0.17

latest releases: 1.15.3, 1.15.2, 1.15.1-stable.1...
pre-release7 months ago

Windows Metadata & Capture Defaults

  • Sunshine now exposes GPU inventory and Windows version details via the config metadata endpoint.
  • UI uses that data to auto-tailor capture and encoder pickers, with Windows 23H2+ nodes defaulting to Windows Graphics Capture unless Desktop Duplication is explicitly selected.

Encoder Baseline Updates

  • NVENC preset defaults to P4 “Balanced” across backend and UI, with locale strings updated to reflect the new recommendation.
  • GPU-aware filtering keeps encoder panels relevant to the detected hardware.

Display Helper Reliability

  • Added throttled log bridging from display-device.
  • Connection epoch tracking.
  • Post-disconnect grace periods to reduce revert storms and stale restore attempts.

Settings UI Refresh

  • Capture configuration moves to a dedicated tab with platform-aware capture/encoder dropdowns.
  • Polished NVENC/QuickSync/AMF panels.
  • Gamepad mapping options reorder based on platform priority for quicker selection.

Front-end Modernization

  • Login screen, API Token Manager, Troubleshooting dashboard, and Resource cards adopt the new Naive UI layout system.
  • Improves clarity on actions, logs, and metadata.

Dependencies

  • Updated third-party/tray submodule for bugfixes in regards to opening the sunshine url.

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