- Added standalone Meta Quest support, allowing Metroid Prime to run in VR directly on the headset without a PC.
- Added a Quest launcher with game selection, setup instructions, controller layout, and an About tab.
- Ported PrimedGun controller and calibration settings to Quest, visor gestures, and HUD and arm cannon adjustments.
- Added Quest save state controls to the in-headset VR menu and memory card/settings transfer tools to the launcher.
- Added Quest Vulkan multiview, direct-to-HMD rendering, and rendering optimizations to reduce CPU overhead.
- Added Quest adjustable OpenXR resolution scaling, foveation levels, and dynamic foveation.
- Added Quest shader compilation before startup with a progress display inside the headset.
- Improved recentering and height calibration, and added a floor position marker.
- Fixed saving settings from the VR menu and corrected the beam changer icon on Quest.
Sideload the APK, open PrimedGun, and select your Metroid Prime NTSC-U Revision 0 (1.0) game file. Check the Layout tab for controller bindings. By default, click the right thumbstick to set your height and the left thumbstick to open the in-headset settings menu.
Shader compilation can take a few minutes after installing a new version. Use Exit Game in the in-headset menu (press it twice) to save the shader caches before closing the app. Later launches will be faster.
If you are transferring progress from another version, use Transfer Old Memory Card / Settings in the launcher.
Save normally before transferring; do not transfer save states across versions.