- Restored head-tracked Scan Visor.
- Combat reticle targeting no longer grabs invalid/non-combat objects.
- Added controller rumble support with adjustable intensity and hand target options.
- Fixed left-hand VR menu behavior, including correct menu orientation and pointer handling.
- Added L/R trigger support for selecting items in the in-headset VR menu.
- Improved Valve Index input support, including grip/touchpad handling safety.
- Improved memory write safety and hook stability.
- Added further crash-prevention safeguards around runtime patching and input state handling.