github NoahVl/Birdman64 v1.4.1

pre-release2 hours ago

What's new in 1.4.1

Android: no more copying the ROM by hand — on first start, the game's opening
screen offers "Choose a game file", which opens your phone's normal file browser.
Pick your Pilotwings 64 (US) file from wherever it is (Downloads, Drive, USB) and
it is copied into the app's storage and remembered: every later launch starts
straight away. A wrong file says why, and you can pick again.

Added

  • Android: choose the ROM with the system file picker on first start (or whenever
    the ROM is missing); the choice is remembered across launches. No storage
    permission is needed.

Windows: download Birdman64-windows-x64.zip. Linux: download the .AppImage.

Android (experimental): sideload Birdman64-android-arm64.apk (64-bit phones,
Android 8+) and start it. The first launch builds the game on the phone (internet
needed once, about 240 MB installed), then tap Choose a game file and pick your
ROM. Prefer copying the file yourself? Android/data/app.birdman64/files/rom/
still works too. Later APKs install over it and keep your saves.

You need your own Pilotwings 64 (US) ROM.

Quick start

  1. Extract the zip and run Birdman64.exe from the extracted folder (Linux:
    make the AppImage executable and run it). Never run it from inside the zip.
  2. If Windows shows "Windows protected your PC": click More info, then
    Run anyway.
  3. Put your Pilotwings 64 (US) ROM next to the exe, or pick it when the game
    asks. Only the US version works.
  4. The one-time setup downloads the game's open-source code and builds it on
    your PC (usually under a minute, internet needed once), then you are
    flying. Press Esc or F10 for settings.

The other files (debug symbols, checksums) are for bug reports and
verification.

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