github Nexus-Mods/Vortex v2.8.0-beta.1
2.8.0-beta.1

pre-release4 hours ago

First beta of the 2.8 release.

Added

  • Support bundle in the Help menu, packing the logs, app state and recent crash dumps into a single .7z (#24251)
  • scrim colour family in the design system, plus a light-theme proof of concept (#24203)
  • FileSystem exposed over IPC (#24166)
  • Temporal polyfill (#24149)
  • Spinner while an Image loads, then a fade-in (#24133)
  • Download flyout announcing a download beside the spine's download button (#24131)
  • "Reduce motion" setting under Settings → Interface (#24113)
  • "Always use compact headers" setting under Settings → Interface (#24108)
  • BG3 SE Config mod type (#24080)

Changed

  • Centralised game store scanning with snapshots (#24243)
  • Removed the game version provider pattern (registerGameVersionProvider) (#24239)
  • Cleaned up the GameStoreHelper API surface (#24229)
  • Rebuilt the Games page sections and tiles (#24217)
  • Removed the IGameStore API export and registerGameStore (#24214)
  • Moved the Xbox game store into the renderer (#24210)
  • Pill now takes brand and appearance props in place of pillType (#24208)
  • Replaced the util.steam and util.epicGamesLauncher APIs with deprecated shims over GameStoreHelper (#24205)
  • Reworked native path handling in the FS library (#24198)
  • Deploy and Purge are now pinned to the mods toolbar by default (#24194)
  • Removed adaptor-api and the adaptors; FS now lives in shared (#24187)
  • Rebuilt the game cards on the Games page (#24167)
  • Removed AssertSerializable and simplified the IPC types (#24161)
  • Reworked and consolidated BCP 47 language tag handling (#24144)
  • Moved the GOG, Origin and Uplay game stores into core, removing the bundled extensions (#24138)
  • Upgraded Electron to 44.2.0 (#24137)
  • Cleaned up EpicGamesLauncher and exposed the correct game IDs (#24124)
  • Simplified classifyErrorCode (#24122)
  • Manage Rules button now takes the info brand while conflicts are unresolved (#24110)

Fixed

  • API rate limits are now handled instead of surfaced to the user (#24262)
  • lastActiveProfileForGame skipping memoisation whenever no game was active (#24228)
  • OAuth2 session control: the v3 API now refreshes its token when needed (#24216)
  • Undefined profile in the install manager (#24211)
  • Oblivion failing to activate on case-sensitive Linux filesystems because of the executable's casing (#24202)
  • Incorrect game domain assigned to a mod via MD5 lookup (#24195)
  • Steam discovery crash from an error check that read the message instead of the code (#24171)
  • Notification tray taking focus out of a text field when it opens itself (#24170)
  • Component crash when FlagService had not been initialised (#24162)

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