Bugfixes:
- crash on games screen if extension list is corrupted
- crash when game becomes unavailable
- crash when attempting to fix mod ids if mod meta info invalid
- freeze/crash if category data from API is corrupted
- exception clicking "clone collection" if collection no longer active
- exception trying to install optional mods if collection no longer active
- exception trying to attach application state to feedback message
- exception if user cancels .NET installation
- exception toggling binary patching if mod missing
- rare exception if mod list contains collection
- rendering error when unsetting primary tool when there's just the one
- plugins installed through collections got enabled even if disabled by curator
- would still try to install mods in background while we tell user they need .NET
- failing xbox game store discovery on windows 11
- issues not being displayed to the user
- "collection install finished" dialog can't be closed
- Could still trigger install of incompatible extensions
- text fixes
- (Blade and Sorcery) erroneous version incompatibility warning for U11 mods
- (Blade and Sorcery) failed to report game.json file missing
- (Dragons Dogma) corrupted arc files during merge (title.arc)
- (Witcher 3) menu mod error reporting when LO file changes while menu mod is missing
Improved:
- Text/UI improvements around .NET installation/repair
- offer .NET repair in cases where missing dlls is only detected at runtime
- if masterlist is invalid, offer option to delete (dialog text was also outdated before)
- improved performance if hardware acceleration is disabled
- offer to clean up duplicated mod installs
- (Resident Evil 2/3 and DMC5) moved into standalone extensions
- (Resident Evil 2/3) steamkit integration
- (Resident Evil 2): improved RT update warning message
- (Dragons Dogma) better message encountering invalid archive
- (SDV) improved error handling when installing SMAPI from corrupt archive
- (SDV) improved mod candidate selection for newly generated files import
- (SDV) mod installer now supports mods without a mod folder at arc root
Features:
- Added "Downloaded Time" column to the mods page
- (API) installers now receive path to the archive being installed as a parameter