github Nexus-Mods/Vortex v1.5.8
1.5.8

latest releases: v1.13.5, v1.13.3, v1.13.2...
2 years ago

Bugfixes:

  • exception if user has an invalid collection in their state (multiple variations)
  • exception in "Manage Rules" if mod got deleted while dialog is open
  • exception assigning icon/color to a lot of mods at once
  • exception on trying to add group rule that already exists in the masterlist
  • exception if events in conflict editor get delayed
  • exception on collection with invalid meta data (various)
  • exception if downloaded collection got deleted before installation can start
  • exception ghosting plugin
  • giving file permissions not working
  • errors very early in application startup not reported correctly
  • games were not "undiscovered" after being uninstalled
  • "ready to install" notification shown for paused downloads
  • notifications in embedded browser not rendered correctly
  • UMM installation failing if umm archive already exists in dl folder
  • load order for some games displayed incorrectly in generated reports
  • table default sorting not being applied
  • error logged for undiscovered games
  • "Installing Collection" notification not disappearing in some cases
  • (World of Tanks) showed multiple error notification if game is no longer discovered
  • (Daggerfall Unity) game discovery failing in a few cases
  • (Witcher 3) managed lo entries appearing as external
  • (7 days to die) corrupted load order files
  • (7 days to die) crash if loadorder file is missing

Improvements:

  • upgraded electron to 16.2.1
  • (collection) improved ini tweaks screen
  • query user to rate a collection two days after install
  • nicer error messages in various places
  • check for/warn about incompatible mods (manually flagged) during deployment
  • removed option to select "Next" update channel (no releases on that channel atm)
  • handle http 303 redirects
  • (API) showErrorNotification can no be used to show warnings
  • (API) when enabling mods in batches, the corresponding events were triggered one per mod
  • (Enderal SE) added fnis automation support
  • (Bloodstained: RotN) added ability to regenerate loadorder file if corrupt

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