Bugfixes:
- exception if user has an invalid collection in their state (multiple variations)
- exception in "Manage Rules" if mod got deleted while dialog is open
- exception assigning icon/color to a lot of mods at once
- exception on trying to add group rule that already exists in the masterlist
- exception if events in conflict editor get delayed
- exception on collection with invalid meta data (various)
- exception if downloaded collection got deleted before installation can start
- exception ghosting plugin
- giving file permissions not working
- errors very early in application startup not reported correctly
- games were not "undiscovered" after being uninstalled
- "ready to install" notification shown for paused downloads
- notifications in embedded browser not rendered correctly
- UMM installation failing if umm archive already exists in dl folder
- load order for some games displayed incorrectly in generated reports
- table default sorting not being applied
- error logged for undiscovered games
- "Installing Collection" notification not disappearing in some cases
- (World of Tanks) showed multiple error notification if game is no longer discovered
- (Daggerfall Unity) game discovery failing in a few cases
- (Witcher 3) managed lo entries appearing as external
- (7 days to die) corrupted load order files
- (7 days to die) crash if loadorder file is missing
Improvements:
- upgraded electron to 16.2.1
- (collection) improved ini tweaks screen
- query user to rate a collection two days after install
- nicer error messages in various places
- check for/warn about incompatible mods (manually flagged) during deployment
- removed option to select "Next" update channel (no releases on that channel atm)
- handle http 303 redirects
- (API) showErrorNotification can no be used to show warnings
- (API) when enabling mods in batches, the corresponding events were triggered one per mod
- (Enderal SE) added fnis automation support
- (Bloodstained: RotN) added ability to regenerate loadorder file if corrupt