Bugfixes:
- incorrect notification about unsolved file conflicts
- exception updating progress upon profile change
- exception trying to install collection with no mods
- exception if profile-selection dropdown gets cleared
- exception updating collection with invalid revision number
- exception fetching collection info
- exception trying to start install with no profile selected
- exception updating collection from the mods page
- exception if meta db returns data but no sourceURI
- exception trying to cancel already deleted collection
- exception when Vortex tries to determine download path when no game is being managed
- exception if unmanaging a no-longer-supported game
- exception pausing download with no meta info attached
- exception caused by bad timing deleting a profile
- collections page would offer to "update" a newer draft revision to the latest published one
- tried to set invalid state if loot returns empty result (not sure why it would though)
- deployment event being raised during mod installation
- avoid trying to merge invalid mods
- ignoring benign unhandled (in foreign code) exception
- multiple possible problems if profile is removed before end of collection installation
- no longer offering to eslify undeployed plugins
- "invalid staging folder" dialog not shown if partition removed
- plugin rules not being applied when installing a collection
- not seting deploy method when changing staging folder
- ini edits made from c# fomod installer not applied
- crash when enabling profile of disabled extension
- error if calculating disk size of mod and state did not update yet
- preselected fomod option could not be deselected if their conditions no longer met
- other filters not cleared on "Show in Mods" from collections screen
- gamebryo plugins from collections that were not enabled on curator system were enabled on install
- context menus not closing when selecting action
- (MS Flight Simulator) crash when localcache directory is missing
- (7 Days to Die) broken root mod modtype detection
- (7 Days to Die) fixed prefix issues past ZAA
- (Witcher 3) inability to find local W3SM config
- (Witcher 3) profile data not imported/exported when cloning profile
- (Baldurs Gate 3) crash when encountering an invalid lslib version
Improvements:
- (optionally) remove obsolete mods on collection update
- show games found in a gamestore as discovered, even if expected game files are missing
- use server data to more reliably update revision rating after voting
- (significantly) improved navigation performance in fomods with lots of conditions
- slight redesign of notification area
- Added "show in mods" option to individual mods
- improved error handling when unmanaging games with no active profile
- improved error message when dl path is invalid
- allow zoom using (ctrl+shift+) numpad +/-/0
- clarified the upload button label
- validation of collection asset file
- show changelog when updating collection
- opening collection page now goes to specific revision
- (Mount & Blade 2) modules are now auto-sorted upon deployment
- (Stardew Valley) improved mod name resolution
- (Witcher 3) improved error message when assigning priority to invalid value
- (API) changed pre/post dependency events to contain game id instead of profile id