github Nexus-Mods/Vortex v1.5.0
1.5.0

latest releases: v1.13.5, v1.13.3, v1.13.2...
pre-release2 years ago

Bugfixes:

  • "duplicate" download entries when replacing an existing download
  • crash if profile becomes unavailable during connector icon render
  • crash if running game through store and store extension disabled
  • crash if notification is triggered while application is quitting (timing)
  • crash when attempting to log metadata containing BigInt values
  • renderer crash if attempting to render tweaklist for removed mod
  • rare crash if application is closed before main window shows
  • exception if profile deleted during dependency install
  • exception on mod dependency fulfilment for non-collection mods
  • exception after re-downloading broken archive
  • exception finalizing download if prior Vortex session was terminated too soon
  • exception if user manually modified DOM
  • exception if server sends invalid content-type
  • exception attempting to install unavailable extension
  • exception in conflicts dialog if mod was uninstalled
  • exception importing file for unsupported game
  • exception installing extension using context.optional
  • exception trying to download mod update if update chain ends in removed file
  • exception upon deleting profiles
  • exception trying to (un-)track mod
  • (rare) exception clicking "copy2clipboard" in browser
  • (rare) exception on right-click on mod
  • (rare) exception removing mod rule
  • (rare) exception trying to refresh rules in conflict editor
  • users could "ghost" plugins that already had the extension
  • failure to open cycle graph
  • retrying download didn't correctly update the file status
  • UMM tool would not get added if game extension had no other tools
  • assuming wrong game version for some games
  • download progress showing as NaN
  • edit file conflicts popover not closing if opening override dialog
  • inability to change individual file rules for top level files
  • redundant error if installer fails
  • "remove related" mod dialog ignored user selection
  • mod files not being deployed due to redundant file overrides
  • staging transfer errors if new dir structure missing were ignored
  • range-selection broken if grouping by disabled column
  • wrong "enabled mods" number on profile screen
  • mod rule popover not scrollable
  • history layout falling apart with long description
  • incompletly installed mods considered during merge phase
  • profile mod count could be incorrect
  • "getExtenderVersion" function in fomods wasn't returning on error (until a timeout occurs)
  • multiple restarts after larger Vortex update
  • removing a mod could remove mod rules that were still needed
  • content column would treat directories with a recognized extension as that content
  • empty file not deleted if download gets canceled by user
  • crash during BIX pack install if download no longer exists
  • bepinex package re-downloaded when checking for updates even if it was installed
  • (RE Engine) crash if cache requires migration and gamemode becomes unknown
  • (Gamebryo games) crash when attempting to read savegame screenshot
  • (Gamebryo games) exception ghosting plugin if the plugin was removed
  • (Gamebryo games) plugin page displaying outdated information when changing groups
  • (Gamebryo games) character filter not working while importing savegames
  • (Gamebryo games) outdated plugin list when changing the game
  • (Gamebryo games) no longer forcing autosort upon eslifying plugin
  • (Gamebryo games) possibly trying to install script extender twice
  • (Skyrim SE/VR) reporting incorrect game version
  • (BG3) unhandled exception if parsing pak fails (various causes)
  • (Mount&Blade 2) load order import not functioning correctly
  • (Mount&Blade 2) game version not resolved correctly
  • (Dragons Dogma) installation error when config file is invalid
  • (Witcher 3) (rare) attempts to render corrupted LO entries
  • (Witcher 3) imported mods appearing as external
  • (Witcher 3) inability to manage game if script merger path corrupt/invalid
  • (Witcher 3) duplicate entries for locked mod entries
  • (Witcher 3) LO page not loading if invalid mods are found
  • (API) priority in game info panel ignored

Improvements:

  • Updated to electron 16
  • performance improvements
  • choices in fomod installers are stored (and pre-set on re-install)
  • mods downloaded from Nexus Mods automatically marked compatible with appropriate games (e.g. Fallout 4 VR -> Fallout 4)
  • option to "review" files for mods reported as redundant
  • progress for longer running tasks now visualized directly on the notification bell
  • progress notifications now hide like the others (since the icon itself now displays progress)
  • progress indication when installing a nested mod (e.g. a .fomod inside another archive)
  • more frequently checking for a change in user account status
  • more robust meta data lookup for files not downloaded from Nexus Mods through Vortex
  • changing download thread # applies immediately
  • If unknown file looked up on Nexus Mods successfully, also re-assign game if necessary
  • icon on highlights column when there is a note
  • game version is now visible in the game info popover
  • added mod sources to correctly tag user-generated content and files downloaded from unknown sites
  • added filter for mods that have any load order rules
  • Mod source configuration for mods from "Nexus Mods" is now more detailed and has better option to fix missing ids
  • batch operations for filling in mod ids
  • option to filter plugins by "Not light" flag
  • option to restart a failed/paused download
  • improved overall UX for UMM games
  • allow damaged archives to be deleted from dialog directly
  • an attempt will be made to automatically repair broken mod binding to its archive
  • avoid duplicate notifications on installer error
  • avoid resizing the navigation bar when downloads start/end
  • failure to resume a failed download will now direct the user to website
  • installing imported downloads if auto install automation setting is enabled
  • (Gamebryo games) "content" column recognizing .fuz files
  • (Enderal SE) enabled esl support
  • (Mount&Blade 2) added discovery for GOG variants
  • (Dragon Age 2) game detection for the complete edition on steam
  • (Dragon Age 2) modified addins destination folder
  • (Baldurs Gate 3) download lslib/divine from github if necessary (updating extension failed for many users with bundled lslib)
  • (Baldurs Gate 3) now applying load order changes to all profiles if none is selected
  • (Blade&Sorcery) improved min version checks
  • (Blade&Sorcery) better error handling when mod has invalid manifest
  • (7 Days To Die) ability to install overhaul/root mods
  • (Witcher 3) game detection for latest W3: WH steam variant
  • (API) mod list can be filtered by mod dependencies (only programmatically)
  • (API) several tweaks and bugfixes to better support QMBS 0.11.0

Features:

  • Creation and installation of Collections (Feature currently in Alpha). This includes a ton of related changes.
  • (optional) gathering of usage statistics
  • "Mod Size" column to mods page
  • "archive name" column to the mods table
  • (Pathfinder: WOTR) support added
  • (API) support for overlay windows that are visible independent of active page and can be dragged around
  • (API) support for markdown in dialogs
  • (API) support for multiple input fields in a dialog
  • (API) support for nested menus
  • (API) table attributes can now affect css for the entire row

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