github Nexus-Mods/Vortex v1.4.0
1.4.0

latest releases: v1.13.3, v1.13.2, v1.13.1...
pre-release3 years ago

Bugfixes:

  • crash if extension tries to query info from a game store that has been disabled
  • exception trying to remove invalid download
  • exception if user manually edited the html dom
  • exception if SSL certificate can't be validated (network requests still get rejected though)
  • removing a category could trigger multiple confirmation dialogs
  • invalid profile could cause unhandled exception
  • possible fix when quickbms gets stuck
  • fixed failure to replace files within archives with quickbms
  • when encountering corrupted userlist, didn't wait for user to decide what to do
  • hidden files not immediately cleaned up during mod removal (next deployment fixed this though)
  • in some rare cases, changing the id of a mod didn't trigger an update to the meta information
  • unnecessary error messages in log file
  • now bundling entire vc runtime (might fix startup problems for some users maybe?)
  • error message when canceling a download
  • potential crash at first startup after updating to a new Vortex version
  • script extender primary tool check was case sensitive
  • visual glitch in game thumbnails
  • potential attempt to deploy undiscovered game
  • very rare situation where if logging isn't possible a minor problem could cause a crash
  • certain characters in the Vortex application path could lead to images not being shown
  • downloads stuck at "Finalizing" if Vortex was closed or crashed at a bad time
  • various texts that previously couldn't be translated
  • glitched download progress display after pause&resume
  • (Oblivion/Fallout 3/Fallout NV) outdated load order displayed when autosort is disabled
  • (RE2/DMC5) exception if error was encountered iterating game archive
  • (RE2/DMC5) exception if re-engine-wrapper extension wasn't loaded
  • (BaS) mod name issues causing assets to be missing in-game
  • (Witcher 3) rare attempt to write invalid mod entries to load order file
  • (Witcher 3) mod names with witcher3tl mod type resolved incorrectly
  • (Baldurs Gate 3) crash when deployment manifest is inaccessible
  • (compact/contrast themes) ugly toolbars

Improvements:

  • updated electron to version 11.2.3
  • updated loot to version 0.16.1
  • (hard coded) exclusion list of files/file patterns that shouldn't be deployed
  • on closing Vortex will show a message if an update is going to be installed
  • changing a table filter no resets selection in the table (previously invisible lines could still be selected)
  • display mod version in conflict dialog
  • The "More..." text in the navigation bar when downloads multiple files is now a link to the dl page
  • more sensible table grouping of "equivalent but not quite equal" values
  • improved handling of links for vortex extensions from the site
  • "active downloads" widget (bottom of navbar) now prioritizes active downloads over paused ones
  • improved wording on a bunch of dialogs/messages
  • more "friendly" names for automatically downloaded extension updates
  • reduced number of github api request
  • no longer request response to feedback if user has already given one
  • highlight downloads that can't be resumed (due to a server limitation)
  • When Vortex launches a game store, it's no longer a child process of Vortex
  • Attempt to improve robustness of fomod installer against misconfigured systems
  • manually set mod category and notes now kept on mod update
  • (Witcher 3) added option to open documents folder from load order page
  • (Subnautica & Below Zero) replaced with stubs
  • (Neverwinter Nights 2) added support for mod type for mods that should be installed to override
  • (gamebryo games) now supporting savegames with zlib compression
  • (gamebryo games) corrupted savegames are now marked and can be filtered
  • (symlink deployment) will now retry failed filesystem operations
  • (API) it should now be safe to purge games other than the one currently being managed
  • (API) simplified the api to interface with quickbms

Features:

  • event history on mods and plugins screen
  • option to limit download bandwidth used by Vortex
  • option to automatically install mods after download
  • option to bring Vortex to foreground when starting a download from the browser
  • option to copy files into downloads when using "install from file"
  • ability to search (mod) conflict editor or to only show unresolved conflicts
  • ability to track/untrack mods
  • ability to batch-edit mod rules
  • ability to sort categories alphabetically
  • ability to merge multiple mods into one
  • ability to change mod highlight (the user-defined colored icon column) on multiple mods at once
  • ability to stop managing a game (effectively removing all profiles for the game, use with care!)
  • ability to remove related mods (e.g. other versions of the selected mod)
  • ability to create windows shortcuts to start Vortex with a specific profile (and game) directly
  • ability to filter mods by author
  • can now show (and group by) mod type as a column in the mod list
  • can now start filtering in tables with ctrl+f
  • can now use .jpg and .ico files for tool icons
  • can now use filter category column by arbitrary text
  • profiles can now be given a description
  • can now set up Vortex to shut down the computer once all active downloads finish
  • button in downloads page to directly open the download folder
  • mod description and author can now be edited
  • (gamebryo games) support for "ghost"ed plugins
  • (gamebryo games) displaying bash tags
  • (gamebryo games) added column showing whether a savegame is an auto-/quick- or manual save
  • (gamebryo games) warning if using incompatible archives (BSA/BA2 intended for a different game)
  • (gamebryo games) notification about "mod contains multiple plugins" now has button to show those plugins
  • (Resident Evil 3) support added
  • (API) requireExtension can now specify a version pattern to limit which versions of an extension are compatible
  • (API) game extensions may now provide their own mechanism to determine the game version
  • (API) more convenient & robust functionality to deal with load ordering for games
  • (API) support for game stubs (required so we can turn bundled into separate extensions)
  • (API) support for multiline input in standardised dialogs
  • (API) can now query whether a game store is installed

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