github Nexus-Mods/Vortex v1.3.12
1.3.12

latest releases: v1.15.1, v1.15.0-beta.3, v1.15.0-beta.2...
pre-release4 years ago

Bugfixes:

  • quick discovery didn't find certain games if they were installed while Vortex already running
  • hidden download graph couldn't be restored
  • search-based detection broken a couple of games (Darkest Dungeon, Dawn of Man and Surviving Mars)
  • mod reporting could hang during calculation of md5 checksums
  • crash on startup in case of missing environment variables (wine users only?)
  • exception in mod report if files aren't deployed
  • exception in mod report if server isn't available/reports an error
  • exception if merge extension wants to apply to a mod type that won't get deployed
  • exception if vortex tries to update download file name at the same time the download was canceled/paused
  • exception opening game "+"-menu if no information for that game was stored yet
  • bad error handling if download can't be renamed to its final name
  • bunch of fixes to translations
  • game-specific code kicked off for unrelated games (multiple cases)
  • (Stardew Valley) crash on startup if mod directory can't be created
  • (Witcher 3, Blade and Sorcery) visual glitches

Improvements:

  • show .dazip files in download list
  • sanity check to ensure load order is synced correctly (generic lo feature)
  • (Dragon Age) better detection for mod type (Addin vs override)
  • (Mount & Blade 2) SDK autoconfigured
  • (NWN:EE) warning if multiple mod directories detected
  • (api) game extensions can now specify appData path and settings path for opening directories

Features:

  • Added ability to reply to feedback without github login

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