Bugfixes:
- exception entering dependencies dialog when conflicts not calculated yet
- errors iterating origins gamestore folder weren't caught/handled
- errors in "new files in game directory" check weren't handled graciously
- "deploy order" column on mods page didn't actually show the order that was being used
- locked entries in generic load order extension were forced to enabled
- (rare) not all directories created by vortex were correctly tagged and would then not be cleaned up in purge
- previously introduced css cache (for quicker startup) wasn't used
- backup of deployment manifest wasn't deleted on purge (this left orphaned files when moving staging folder)
- for some games the "new files in game directory" check could take ages and use a lot of memory
- installing duplicates of mods when installing mod dependencies
- the guided script extender installation could interfere if se was also installed manually
- various fixes (mostly error handling related) to guided script extender installation
- (Mount & Blade 2) context menu remained invisible
- (api) removing meta servers programmatically didn't work as advertised
Improvements:
- updated electron to 8.3.1
- mod reports now include load order for non-gamebryo games if available
- storing meta information for mods installed as dependencies
- automated script extender installation now fetches latest nvse from github
- some improvements to help texts and log messages
- (Dark Souls 2) updated download url for gedosato
- (Witcher 3) automatic discovery of GOG release
- (Witcher 3) re-enabled use of symlink deployment
- (Witcher 3) improved script merger version detection
- (Witcher 3) no longer installing multiple instances of script merger, this also simplifies "updates"
Features:
- "Preview" button in file conflict screen to preview files (if file format is supported by installed default application)