Bugfixes:
- Some tools/games wouldn't run correctly in previous 1.1.x releases because they relied on global PATH environment entries
- Couldn't override deploy order for top-level files
- exception on pressing ctrl+a on a table that wasn't fully initialized
- games couldn't be hidden if they weren't installed locally
- script extender error check could cause exception with no active game
- MO import would sometimes not find mods
- quick launcher (top left) was invisible if the active game was hidden on the games page
- (KCD) exception on switching to a different game
- (UGG) patcher ops could be run while game was running
Improvements:
- Add ignore button to notification regarding script extender errors
- Extensions list now sorted alphabetically