Bugfixes:
- log-in would fail when github is offline
- locked mod indices were offset when load order contains espfe files
- (Blade & Sorcery) exception installing some mods
- (Blade & Sorcery) rare exception when game wasn't discovered
Improvements:
- Break long game names to better fit into the available space
- automatically restart loot process if it crashes
- (Bloodstained: RotN) No longer showing two executables in Dashboard (both do the same from the users POV)
Features:
- (Divinity: Original Sin 2) support added (both original and definitive edition)
- (Stardew Valley) support for mods not installed into SMAPI dir