Bugfixes:
- exception changing details on mod being uninstalled
- corrupt profile information not being cleared on startup
- crash when no supported activators are found
- exception on mod deployment if game not discovered
- unnecessary file deployment with move deployment
- conflicts not detected with move deployment
- symlink deployment (elevated) could hang if elevated process quits prematurely
- (api) parameter wrong in "mods-enabled"
- (since 0.18.x) update check would fail when installed mods lacked lastUpdateTime attribute
- (since 0.18.x) exception opening date picker
- (since 0.18.x) exception if process monitor running and no game active
Improvements:
- dates in news dashlet now localised
- better error messages in various situations
- sped up the process used to initiate downloads from the browser
- avoid moving around notifications when they get updated
- more logging during startup
- progress bar while checking for updates
- sort version dropdown on grouped mods
- no longer silently switch deployment method if the selected one becomes unavailable
- accelerate mod update check (also using fewer API requests)