github Nexus-Mods/Vortex v0.17.4
0.17.4

latest releases: v1.13.7, v1.13.6, v1.13.5...
pre-release6 years ago

Bugfixes:

  • errors from LOOT and bsa parser if windows username contained non-english characters
  • canceling permission fix dialog during ini baking triggered error
  • changes to command line and environment for the game were reset
  • unhandled exception trying to use deployment method fix if the reason changed in the background
  • unhandled exception when entering a download url that is not a valid protocol
  • unhandled exception if staging folder isn't valid
  • unhandled exception when savegames get deleted while Vortex has them in its cach
  • exception pressing the "copy to clipboard" button in the login dialog
  • rare failure to install certain mods
  • rare crash due to memory corruption in savegame loading
  • extensions and profiles page buttons not being rendered upon settings changes
  • incorrect game id used for downloads if game not supported
  • incorrect game id used for mod updates if mod downloaded from different game section
  • startup errors loading state wasn't handled correctly
  • slight ui glitches
  • unnecessary api requests causing rate limit being reached quicker than necessary
  • didn't reliably ensure writability of ini backups and baked/base files
  • news dashlets not refreshed on game change
  • catch attempt to rename a category that's already been deleted
  • handle graciously the case where output directory is deleted during purge
  • nmm import may have used invalid paths
  • more gracious handling of invalid userlist files
  • check for mod updates can now also unset the "update available" flag
  • plugins could get duplicate load order position (visual only)
  • using v0.14 LOOT masterlist (not sure if this caused any trouble)

Improvements:

  • (performance) avoid some unnecessary re-renders of tables, esp. mods
  • request confirmation when closing login dialog if login in progress
  • (Factorio) disallow symlink deployment on windows
  • better error handling when starting game via steam
  • allow startup in certain cases when application state is slightly damaged
  • trigger dialog with default action on pressing enter
  • hide "fix deployment" dialog if no game active
  • reset window position if it would be (mostly) invisible
  • using ids for table rows that can be referenced in css selectors
  • allow line breaks in mod name in the conflict resolution dialog
  • show "default" as the plugin group if none is assigned
  • hide screenshot during savegame import (loading those would require a lot of memory and cause delays)

Features:

  • allow manual login by copy&pasting api key
  • can check for Vortex update when automatic update is disabled
  • click on mod name on plugin screen to jump there
  • (Enderal) added support
  • (The Witcher) added support (thanks to Evanito)
  • (Oxygen Not Included) added support (thanks to newman55)
  • (Subnautica: Below Zero) added support (thanks to AlexejheroYTB)

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