fixed: the migration step stripped variables from custom paths instead of keeping them unchanged
fixed: when the state had to be repaired on startup, the fixed data might not have been saved to disk
fixed: exception when canceling the "Download is for a different game" dialog
fixed: exception trying to display description of some mods
fixed: exception when an attempt is made to open a non-existent location (directory)
fixed: exception if purging ini changes failed
fixed: exception trying to open savegame directory for a profile that doesn't have local savegames enabled
fixed: rare exception on the external changes dialog, when an invalid action is selectable
fixed: changing primary game for a download failed if the old one was not the active game
fixed: mods were shown as having an update when they didn't
fixed: dynamic mod creation might fail if it's the first mod for a game
fixed: rare failure to restart after a crash
fixed: migration dialog showed up on a fresh install
fixed: crash on initial start-up
fixed: plugin view didn't show some masterlist rules
fixed: confusing translation (german)
improved: on installing a mod, prepend the mod name to the file name if they differ significantly
improved: show activity indicator immediately when installing from file
improved: a few visual tweaks
improved: allow cli to create new values in the store
improved: better layout of plugin group editor
improved: more robust triggering of plugin autosort
improved: performance when switching between mods to display in the sidebar
improved: nmm and mo import now import archives by default (can still be disabled)
improved: warning if the installed fnis version doesn't support integration
improved: fnis data mods are now grouped together as variants of the same mod (only after re-generating them)
feature: added support for Neverwinter Nights (original and enhanced version)
feature: allow game extensions to provide a "hint" as to what nexus page they map to
feature: ability to reset changes to plugin groups