fixed: many available mod updates were not recognized
fixed: fomod api function to retrieve file lists returned empty list
fixed: file list returned by fomod api didn't have prefix stripped
fixed: enbs would install as empty mods
fixed: some cases of "source and destination are the same file" errors
fixed: crash if the game extension throws an exception in queryModPath
fixed: crash if ipc connection to LOOT was closed unexpectedly
fixed: crash in check for invalid userlist
fixed: very rare crash on cleaning up ipc for elevated symlink deployment
fixed: exceptions during profile switch
fixed: exception on activating game that is no longer available
fixed: exception during mod reinstall
fixed: exception caused by vortex updating savegames while the game is running
fixed: exception on failure to write plugins.txt
fixed: exception if source ini file is missing archive section
fixed: exception when closing Vortex while a meta-data query is still being processed
fixed: potential exception when no profile is active
fixed: rare exception during external changes handling
fixed: some table columns wouldn't redraw on update
fixed: under certain circumstances the move deployment would not undeploy correctly
fixed: when maximising vortex would remember the maximised window size instead of the windowed size
fixed: when reporting certain error messages thed didn't add to existing reports but create a new one
fixed: error reports from fs functions would sometimes contain the wrong stack
fixed: concurrent deployment was still possible if the second was triggered by a mod remove
fixed: layout of feedback page in small windows
fixed: couldn't set requires/incompatible rules on plugins
fixed: group dependencie graph broken after removing a group with an ampersand in the name
fixed: after switching profiles, the new ini files weren't available until next deployment
fixed: (fallout 3/nv) wrong creation time
fixed (maybe): startup exception related to loading of native modules
fixed (maybe): failure to open websites from vortex
fixed (maybe): exceptions regarding esps being open in another application
improved: various small visual tweak
improved: increases number of retries on fs.remove calls (for particularly slow AVs I guess)
improved: allow tests to be rerun when they provide to "fix" action
improved: quicklauncher placeholder when there is only one game managed
improved: install mods even when errors were reported (because there are so many broken installers)
improved: "tools" and "calientetools" recognized as top-level directory in mods
improved: case insensitive download sorting
improved: less abrupt shortening of rss messages
improved: added refresh button to news dashlet
improved: better performance, especially during mod download and installation
improved: table filters no longer limited to advanced mode
improved: better chances a download can be resumed
improved: only sort/evaluate rules for enabled mods
improved: better readability of game names in quick launcher
improved: confirmation dialog before purging (not sure if that's an improvement...)
improved: clearer wording on the "external changes" dialog
improved: make better use of the available space in the starter dashlet
improved: nicer error messages from elevated fs operations
improved: automatically "repair" empty userlist
improved: mod name can be displayed as column on plugins page
improved: better error handling for case where fomod references a folder where a file is expected
improved: better heuristic to avoid adding a second "data" directory level on fomod install
improved: removed LOOT as preconfigured application (confused too many people since the functionality is embedded)
improved: (witcher 3) automatic detection when installed through steam
improved: (war thunder) not detected correctly
improved: (sims 4) offer 64bit binary as start option
feature: added fnis integration (running fnis automatically as necessary)
feature: warn if a mod is not compatible with the game version (currently works only for PoE2 mods)
feature: (Pillars of Eternity 2) load order management
feature: allow tools and game to be started from windows tasklist
feature: option to allow tools to be run in a shell when they need it
feature: added a refresh button for the tools on the starter dashlet (to re-run automatic detection)
feature: added mod variant attribute (improves the situation where you install a mod multiple times)
feature: changelog dashlet
feature: add savegames folder for a specific profile