fixed: incorrect ordering by category
fixed: duplicate category entries in filter
fixed: various issues related to toggling between versions of a mod
fixed: failure to run code elevated
fixed: game launcher (top left) could contain games that were no longer discovered
fixed: some error messages were sent incompletely
fixed: errors from downloading an update weren't caught correctly
fixed: not the entire button area of the action dropdown buttons was clickable
fixed: checkIfFileExists and getExistingDataFile in c# installers could return incorrect value
fixed: rare bug where during deployment different types of changes were discovered for the same file
fixed: moving mod directories failed if the source directory was missing
fixed: notification message and title with dynamic content were not properly localizable
fixed: "continue" was offered as an option after 7z reported it can't open an archive at all
fixed: native file dialogs were not modal
fixed: exception when activating a game that is no longer discovered
fixed: potential exception when applying ini changes
fixed: warning about installing mod/download into app directory didn't work on release builds
fixed: removing environment variables on tools didn't work
fixed: potential attempt to remove invalid file path
fixed: no longer allowing reporting of invalid installers
fixed: disk search functions could throw an exception if a directory was deleted during the search
fixed: exception when server response is missing mod info
fixed: better quick discovery for several games
fixed: native plugins weren't treated as such when they were moved to a mod directory
fixed: fomod installer would sometimes emit copy-file instructions when it should emit create-directory
fixed: Corrected XCOM 2 and Skyrim VR extension and game name (thanks to oabdellatif)
fixed: (Dragon Age) creating necessary directories for
fixed: (X-Rebirth) mods refused to install if any attribute in content.xml was missing
fixed: (Witcher 3) some mods weren't installed
fixed: (Starbound) wasn't prepared (correctly) for modding
fixed: (Witcher 2) wasn't prepared (correctly) for modding
improved: updated electron (and in extension Node and Chrome)
improved: several performance improvements
improved: download list shows only known archive types
improved: when setting the mod id manually, Vortex will now also take author and category info from nexus
improved: manually added downloads now get meta info assigned from the meta db
improved: can now change category on uninstalled mods
improved: automatic restart in case of native crash
improved: hard-link deployment no longer offered on FSes that don't support it
improved: columns used for sorting and filtering are now highlighted
improved: the chrome protocol handler fix now uses the active chrome profile if it's not Default
improved: somewhat more intuitive handling of mod dependencies when it comes to updating
improved: (optionally) using readable names for downloads
improved: (subnautica) better installer support
improved: about dialog now shows release date and changelog of the installed vortex version
improved: will now try to change access on ini files if write permission missing
improved: no longer reporting problem to check for updates as notification
improved: redesigned game menu to allow more functions
improved: can now change the game location after it was detected
improved: default to "any version" when creating rule for mod without semantic versioning
improved: will use its own copy of the loot masterlist now
improved: workaround tab will now show a placeholder if it's empty for the active game
improved: added support for older xmlscript schemas
improved: better names for some game extensions (thanks to oabdellatif)
improved: german translation massively improved (thanks to dertrutinator and M4lik)
improved: ARCtool.exe for Dragon's Dogma is now bundled (thanks to FluffyQuack)
feature: updated to loot 0.13
feature: group editor for loot
feature: added context (right-click) menu to tables
feature: progress bar during mod install
feature: added experimental link-less deployment
feature: add extension for Stardew Valley (thanks to Pathoschild)