github Nexus-Mods/NexusMods.App v0.21.1
0.21.1

13 hours ago

This update focuses on making mod collection installation smoother, improving Health Checks and logs, and squashing several key bugs for a more reliable experience.


Features:

  • Collection Conflict Rules: Mod collection conflict resolution rules (which files win when multiple mods include the same file) are now correctly applied the very first time you install a collection. This ensures your collection starts up correctly from the beginning.

  • Better File Checks: The "Missing Game Files" Health Check now includes a list of the actual affected files. This makes it much easier to pinpoint exactly which files need attention.


Bug Fixes and Stability:

  • Fixed Collection Installation: Fixed a bug that occurred when installing collections that use Fomod installers with predefined choices.

  • Resolved 'File In Use' Error: Fixed a "File in use" exception that could appear when unmanaging a game and then trying to delete the associated mods.

  • Improved Logging: Added more debug information to the logs, specifically for cases where backup limit exceptions are triggered. This will help our team diagnose and fix these issues.


Behind-the-Scenes Improvements:

  • Refactoring and Optimizations: we did some general refactoring and optimization related to project structure, hashing and GameIds.

  • UI State System: Implemented a system to save and restore user interface (UI) state. While not actively used yet, this sets the stage for features where views can remember your preferred layouts and configurations.

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